﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Prototype
{
    class BigEnemy : Enemy
    {
        public BigEnemy(string name)
        {
            Name = name;
        }
        public override void Show()
        {
            Console.WriteLine("Name:{0},Location:{1}", Name, Location);
        }

        public override Enemy Clone()
        {
            BigEnemy be = new BigEnemy(this.Name) { Location = this.Location };
            return be;
        }
    }
}
